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Programming Video Games for the Evil Genius
Contributor(s): Cinnamon, Ian (Author)
ISBN: 0071497528     ISBN-13: 9780071497527
Publisher: McGraw-Hill Education Tab
OUR PRICE:   $34.20  
Product Type: Paperback - Other Formats
Published: April 2008
Qty:
Annotation: Newest addition to the Evil Genius Series

Failure is not an option for the readers of "Programming Video Games for the Evil Genius"--a reference that teaches basic programming by doing actual projects and promises success if instructions are followed. Each of the 57 projects can be assembled on any PC, MAC, or Linux computer, and inside tips are offered to modify and customize the games.

Additional Information
BISAC Categories:
- Computers | Programming - Games
Dewey: 794.815
LCCN: 2008004422
Series: Evil Genius
Physical Information: 0.67" H x 8.49" W x 10.95" (1.66 lbs) 319 pages
 
Descriptions, Reviews, Etc.
Publisher Description:

Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.


IF EVIL'S YOUR NAME, THEN THESE ARE YOUR GAMES

Always wanted to be a genius game creator? This Evil Genius guidegoes far beyond a typical programming class or text to reveal insider tips for breaking the rules and constructing wickedly fun games that you can tweak and customize to suit your needs

In Programming Video Games for the Evil Genius, programming wunderkind Ian Cinnamon gives you everything you need to create and control 57 gaming projects. You'll find easy-to-follow plans featuring Java, the most universal programming language, that run on any PC, Mac, or Linux computer.

  • Illustrated instructions and plans for an awesome mix of racing, board, shoot 'em up, strategy, retro, and puzzle games
  • Gaming projects that vary in difficulty-starting with simple programs and progressing to sophisticated projects for programmers with advanced skills
  • An interactive companion website featuring a free Java compiler, where you can share your projects with Evil Geniuses around the globe
  • Removes the frustration-factor-all the parts you need are listed, along with sources

Regardless of your skill level, Programming Video Games for the Evil Genius provides you with all the strategies, code, and insider programming advice you need to build and test your games with ease, such as:

  • Radical Racing
  • Screen Skier
  • Whack an Evil Genius
  • Tic-Tac-Toe Boxing
  • Snake Pit
  • Space Destroyers
  • Bomb Diffuser
  • Trapper
  • Oiram
  • Java Man
  • Memory
  • Ian Says

Contributor Bio(s): Cinnamon, Ian: - Ian Cinnamon is a 15-year old phenom who has been programming for over 7 years, and is certified in both Java and C++. He is currently a sophomore at Harvard-Westlake School.