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Geometric Level Set Methods in Imaging, Vision, and Graphics 2003 Edition
Contributor(s): Osher, Stanley (Editor), Paragios, Nikos (Editor)
ISBN: 0387954880     ISBN-13: 9780387954882
Publisher: Springer
OUR PRICE:   $104.49  
Product Type: Hardcover - Other Formats
Published: July 2003
Qty:
Annotation: The topic of level sets is currently very timely and useful for creating realistic 3-D images and animations. They are powerful numerical techniques for analyzing and computing interface motion in a host of application settings. In computer vision, it has been applied to stereo and segmentation, whereas in graphics it has been applied to the postproduction process of in-painting and 3-D model construction. Osher is co-inventor of the Level Set Methods, a pioneering framework introduced jointly with James Sethian from the University of Berkeley in 1998. This methodology has been used up to now to provide solutions to a wide application range not limited to image processing, computer vision, robotics, fluid mechanics, crystallography, lithography, and computer graphics. The topic is of great interest to advanced students, professors, and R&D professionals working in the areas of graphics (post-production), video-based surveillance, visual inspection, augmented reality, document image processing, and medical image processing. These techniques are already employed to provide solutions and products in the industry (Cognitech, Siemens, Philips, Focus Imaging). An essential compilation of survey chapters from the leading researchers in the field, emphasizing the applications of the methods. This book can be suitable for a short professional course related with the processing of visual information.
Additional Information
BISAC Categories:
- Technology & Engineering | Imaging Systems
- Computers | Computer Vision & Pattern Recognition
- Computers | Computer Graphics
Dewey: 621.367
LCCN: 2003045583
Physical Information: 1.19" H x 6.58" W x 9.46" (1.97 lbs) 513 pages
 
Descriptions, Reviews, Etc.
Publisher Description:
Introduction Imageprocessing, computervisionandcomputergraphicsarenowestablished - search areas. Pattern recognition and arti?cial intelligence were the origins of the explorationofthespace ofimages.Simplistic digitaltechniquesusedatthe beg- ning of 60's for gray image processing operations have been now replaced with a complex mathematical framework that aims to exploit and understand images in two and three dimensions. Advances in computing power continue to make the use and processing of visual information an important part of our lives. The evolution of these techniques was a natural outcome of the need to p- cess an emerging informationspace, the space of natural images. Images in space and time are now a critical part of many human activities. First, pictures and now video streams were used to eternalize small and signi?cant moments of our life. Entertainment including movies, TV-programs and video games are part of our every-day life where capturing, editing, understanding and transmitting images are issues to be dealt with. The medical sector is also a major area for the use of images. The evolution of the acquisition devices led to new ways of capturing information, not visible by the human eye. Medical imaging is probably the most established market for processing visual information 405]. Visualization of c- plex structures and automated processing towards computer aided diagnosis is used more and more by the physicians in the diagnostic process. Safety and se- rity are also important areas where images and video play a signi?cant role 432].