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Game-Based Learning: Challenges and Opportunities
Contributor(s): Felicia, Patrick (Editor)
ISBN: 1443853453     ISBN-13: 9781443853453
Publisher: Cambridge Scholars Publishing
OUR PRICE:   $75.19  
Product Type: Hardcover - Other Formats
Published: January 2014
Qty:
Temporarily out of stock - Will ship within 2 to 5 weeks
Additional Information
BISAC Categories:
- Education | Teaching Methods & Materials - General
Physical Information: 1.1" H x 5.9" W x 8.1" (1.15 lbs) 280 pages
 
Descriptions, Reviews, Etc.
Publisher Description:
This book is an invitation to delve into the world of Game-Based Learning, to understand the many facets that make games a truly interesting and effective tool to teach and train in the 21st century. It includes nine chapters which were initially presented at the iGBL conference, a conference held throughout Ireland, where researchers, practitioners, students and other stakeholders meet and share their interest in games and education. These chapters touch on some very important topics, including games for health; formal education; poetry and games; science teaching through mobile games; relaxation with gaming devices; and accounting for disabilities with handheld devices. Together, these chapters illustrate the advancements in the field of Game-Based Learning, the challenges faced by developers and educators, as well as the opportunities that this medium can offer. Each chapter is written with practicality in mind in an effort to provide the reader with both a solid theoretical approach and background, coupled to some practical guidelines and suggestions that can be applied easily.