Personal Stereo Contributor(s): Tuhus-Dubrow, Rebecca (Author), Schaberg, Christopher (Editor), Bogost, Ian (Editor) |
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ISBN: 1501322818 ISBN-13: 9781501322815 Publisher: Bloomsbury Academic OUR PRICE: $14.20 Product Type: Paperback Published: September 2017 |
Additional Information |
BISAC Categories: - Technology & Engineering | History - Technology & Engineering | Inventions - Music | Recording & Reproduction |
Dewey: 302.231 |
LCCN: 2017001436 |
Series: Object Lessons |
Physical Information: 0.4" H x 4.8" W x 6.4" (0.30 lbs) 152 pages |
Themes: - Chronological Period - 1970's - Chronological Period - 1980's - Chronological Period - 1990's - Chronological Period - 21st Century |
Descriptions, Reviews, Etc. |
Publisher Description: Object Lessons is a series of short, beautifully designed books about the hidden lives of ordinary things. When the Sony Walkman debuted in 1979, people were enthralled by the novel experience it offered: immersion in the music of their choice, anytime, anywhere. But the Walkman was also denounced as self-indulgent and antisocial-the quintessential accessory for the "me" generation. In Personal Stereo, Rebecca Tuhus-Dubrow takes us back to the birth of the device, exploring legal battles over credit for its invention, its ambivalent reception in 1980s America, and its lasting effects on social norms and public space. Ranging from postwar Japan to the present, Tuhus-Dubrow tells an illuminating story about our emotional responses to technological change. Object Lessons is published in partnership with an essay series in The Atlantic. |
Contributor Bio(s): Bogost, Ian: - Ian Bogost is Ivan Allen College Distinguished Chair in Media Studies and Professor of Interactive Computing at the Georgia Institute of Technology, and Founding Partner at Persuasive Games LLC. Bogost is author or co-author of seven books: Unit Operations (2006), Persuasive Games (2007), Racing the Beam ( 2009), Newsgames (2010), How To Do Things with Videogames (2011), Alien Phenomenology (University of Minnesota Press, 2012), and 10 PRINT CHR (205.5+RND(1)); Goto 10 (2012). Bogost also creates videogames that cover topics as varied as airport security, disaffected workers, the petroleum industry, suburban errands, and tort reform. His games have been played by millions of people and exhibited internationally. His game A Slow Year, a collection of game poems for Atari, won the Vanguard and Virtuoso awards at the 2010 Indiecade Festival.Schaberg, Christopher: - Christopher Schaberg is Associate Professor of English at Loyola University New Orleans, USA. He is the author of The Textual Life of Airports: Reading the Culture of Flight (2013) and co-editor of Deconstructing Brad Pitt (2014). He is series co-editor (Ian Bogost) of the series Object Lessons. |