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Bird
Contributor(s): Anderson, Erik (Author), Schaberg, Christopher (Editor), Bogost, Ian (Editor)
ISBN: 1501353357     ISBN-13: 9781501353352
Publisher: Bloomsbury Academic
OUR PRICE:   $13.46  
Product Type: Paperback - Other Formats
Published: March 2020
Qty:
Temporarily out of stock - Will ship within 2 to 5 weeks
Additional Information
BISAC Categories:
- Nature | Animals - Birds
- Social Science | Anthropology - Cultural & Social
- Philosophy | Aesthetics
Dewey: 598
LCCN: 2019037280
Series: Object Lessons
Physical Information: 0.7" H x 4.7" W x 6.4" (0.35 lbs) 176 pages
 
Descriptions, Reviews, Etc.
Publisher Description:

Object Lessons is a series of short, beautifully designed books about the hidden lives of ordinary things.

Hope, as Emily Dickinson famously wrote, is the thing with feathers. Erik Anderson, on the other hand, regards our obsession with birds as too sentimental, too precious. Birds don't express hope. They express themselves. But this tension between the versions of nature that lodge in our minds and the realities that surround us is the central theme of Bird.

This is no field guide. It's something far more unusual and idiosyncratic, balancing science with story, anatomy with metaphor, habitat with history. Anderson illuminates the dark underbelly of our bird fetish and offers a fresh, alternative vision of one of nature's most beloved objects.

Object Lessons is published in partnership with an essay series in The Atlantic.


Contributor Bio(s): Bogost, Ian: - Ian Bogost is Ivan Allen College Distinguished Chair in Media Studies and Professor of Interactive Computing at the Georgia Institute of Technology, and Founding Partner at Persuasive Games LLC. Bogost is author or co-author of seven books: Unit Operations (2006), Persuasive Games (2007), Racing the Beam ( 2009), Newsgames (2010), How To Do Things with Videogames (2011), Alien Phenomenology (University of Minnesota Press, 2012), and 10 PRINT CHR (205.5+RND(1)); Goto 10 (2012). Bogost also creates videogames that cover topics as varied as airport security, disaffected workers, the petroleum industry, suburban errands, and tort reform. His games have been played by millions of people and exhibited internationally. His game A Slow Year, a collection of game poems for Atari, won the Vanguard and Virtuoso awards at the 2010 Indiecade Festival.Schaberg, Christopher: - Christopher Schaberg is Associate Professor of English at Loyola University New Orleans, USA. He is the author of The Textual Life of Airports: Reading the Culture of Flight (2013) and co-editor of Deconstructing Brad Pitt (2014). He is series co-editor (Ian Bogost) of the series Object Lessons.