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Blanket
Contributor(s): Thompson, Kara (Author), Schaberg, Christopher (Editor), Bogost, Ian (Editor)
ISBN: 1628922656     ISBN-13: 9781628922653
Publisher: Bloomsbury Academic
OUR PRICE:   $13.46  
Product Type: Paperback
Published: September 2018
Qty:
Temporarily out of stock - Will ship within 2 to 5 weeks
Additional Information
BISAC Categories:
- Literary Criticism | Semiotics & Theory
- Philosophy | Aesthetics
- Social Science | Media Studies
Series: Object Lessons
Physical Information: 0.6" H x 4.7" W x 6.4" (0.35 lbs) 192 pages
 
Descriptions, Reviews, Etc.
Publisher Description:

Object Lessons is a series of short, beautifully designed books about the hidden lives of ordinary things.

We are born into blankets. They keep us alive and they cover us in death. We pull and tug on blankets to see us through the night or an illness. They shield us in mourning and witness our most intimate pleasures.

Curious, fearless, vulnerable, and critical, Blanket interweaves cultural critique with memoir to cast new light on a ubiquitous object. Kara Thompson reveals blankets everywhere--film, art, geology, disasters, battlefields, resistance, home--and transforms an ordinary thing into a vibrant and vital carrier of stories and secrets, an object of inheritance and belonging, a companion to uncover.

Object Lessons is published in partnership with an essay series in The Atlantic.


Contributor Bio(s): Schaberg, Christopher: - Christopher Schaberg is Associate Professor of English at Loyola University New Orleans, USA. He is the author of The Textual Life of Airports: Reading the Culture of Flight (2013) and co-editor of Deconstructing Brad Pitt (2014). He is series co-editor (Ian Bogost) of the series Object Lessons.Bogost, Ian: - Ian Bogost is Ivan Allen College Distinguished Chair in Media Studies and Professor of Interactive Computing at the Georgia Institute of Technology, and Founding Partner at Persuasive Games LLC. Bogost is author or co-author of seven books: Unit Operations (2006), Persuasive Games (2007), Racing the Beam ( 2009), Newsgames (2010), How To Do Things with Videogames (2011), Alien Phenomenology (University of Minnesota Press, 2012), and 10 PRINT CHR (205.5+RND(1)); Goto 10 (2012). Bogost also creates videogames that cover topics as varied as airport security, disaffected workers, the petroleum industry, suburban errands, and tort reform. His games have been played by millions of people and exhibited internationally. His game A Slow Year, a collection of game poems for Atari, won the Vanguard and Virtuoso awards at the 2010 Indiecade Festival.