Waste Contributor(s): Thill, Brian (Author), Schaberg, Christopher (Editor), Bogost, Ian (Editor) |
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ISBN: 1628924365 ISBN-13: 9781628924367 Publisher: Bloomsbury Academic OUR PRICE: $13.46 Product Type: Paperback - Other Formats Published: September 2015 |
Additional Information |
BISAC Categories: - Literary Criticism | Semiotics & Theory - Philosophy | Aesthetics - Social Science | Anthropology - Cultural & Social |
Dewey: 363.7 |
LCCN: 2015013080 |
Series: Object Lessons |
Physical Information: 0.6" H x 4.7" W x 6.4" (0.30 lbs) 152 pages |
Descriptions, Reviews, Etc. |
Publisher Description: Object Lessons is a series of short, beautifully designed books about the hidden lives of ordinary things. Though we try to imagine otherwise, waste is every object, plus time. Whatever else an object is, it's also waste-or was, or will be. All that is needed is time or a change of sentiment or circumstance. Waste is not merely the field of discarded objects, but the name we give to our troubled relationship with the decaying world outside ourselves. Waste focuses on those waste objects that most fundamentally shape our lives and also attempts to understand our complicated emotional and intellectual relationships to our own refuse: nuclear waste, climate debris, pop-culture rubbish, digital detritus, and more. Object Lessons is published in partnership with an essay series in The Atlantic. |
Contributor Bio(s): Schaberg, Christopher: - Christopher Schaberg is Associate Professor of English at Loyola University New Orleans, USA. He is the author of The Textual Life of Airports: Reading the Culture of Flight (2013) and co-editor of Deconstructing Brad Pitt (2014). He is series co-editor (Ian Bogost) of the series Object Lessons.Thill, Brian: - Brian Thill is Assistant Professor of English at Bronx Community College, CUNY, USA.Bogost, Ian: - Ian Bogost is Ivan Allen College Distinguished Chair in Media Studies and Professor of Interactive Computing at the Georgia Institute of Technology, and Founding Partner at Persuasive Games LLC. Bogost is author or co-author of seven books: Unit Operations (2006), Persuasive Games (2007), Racing the Beam ( 2009), Newsgames (2010), How To Do Things with Videogames (2011), Alien Phenomenology (University of Minnesota Press, 2012), and 10 PRINT CHR (205.5+RND(1)); Goto 10 (2012). Bogost also creates videogames that cover topics as varied as airport security, disaffected workers, the petroleum industry, suburban errands, and tort reform. His games have been played by millions of people and exhibited internationally. His game A Slow Year, a collection of game poems for Atari, won the Vanguard and Virtuoso awards at the 2010 Indiecade Festival. |