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Hotel
Contributor(s): Walsh, Joanna (Author), Schaberg, Christopher (Editor), Bogost, Ian (Editor)
ISBN: 162892473X     ISBN-13: 9781628924732
Publisher: Bloomsbury Academic
OUR PRICE:   $13.46  
Product Type: Paperback
Published: September 2015
Qty:
Temporarily out of stock - Will ship within 2 to 5 weeks
Additional Information
BISAC Categories:
- Literary Criticism | Semiotics & Theory
- Social Science | Anthropology - Cultural & Social
- Literary Criticism | English, Irish, Scottish, Welsh
Dewey: 820
LCCN: 2015008810
Series: Object Lessons
Physical Information: 0.6" H x 4.7" W x 6.4" (0.30 lbs) 176 pages
 
Descriptions, Reviews, Etc.
Publisher Description:

Object Lessons is a series of short, beautifully designed books about the hidden lives of ordinary things.

During the breakdown of an unhappy marriage, writer Joanna Walsh got a job as a hotel reviewer, and began to gravitate towards places designed as alternatives to home. Luxury, sex, power, anonymity, privacy...hotels are where our desires go on holiday, but also places where our desires are shaped by the hard realities of the marketplace. Part memoir and part meditation, this book visits a series of rooms, suites, hallways, and lobbies-the spaces and things that make up these modern sites of gathering and alienation, hotels.

Object Lessons is published in partnership with an essay series in The Atlantic.


Contributor Bio(s): Schaberg, Christopher: - Christopher Schaberg is Associate Professor of English at Loyola University New Orleans, USA. He is the author of The Textual Life of Airports: Reading the Culture of Flight (2013) and co-editor of Deconstructing Brad Pitt (2014). He is series co-editor (Ian Bogost) of the series Object Lessons.Bogost, Ian: - Ian Bogost is Ivan Allen College Distinguished Chair in Media Studies and Professor of Interactive Computing at the Georgia Institute of Technology, and Founding Partner at Persuasive Games LLC. Bogost is author or co-author of seven books: Unit Operations (2006), Persuasive Games (2007), Racing the Beam ( 2009), Newsgames (2010), How To Do Things with Videogames (2011), Alien Phenomenology (University of Minnesota Press, 2012), and 10 PRINT CHR (205.5+RND(1)); Goto 10 (2012). Bogost also creates videogames that cover topics as varied as airport security, disaffected workers, the petroleum industry, suburban errands, and tort reform. His games have been played by millions of people and exhibited internationally. His game A Slow Year, a collection of game poems for Atari, won the Vanguard and Virtuoso awards at the 2010 Indiecade Festival.Walsh, Joanna: - Joanna Walsh has written for Granta, the London Review of Books, n+1, The White Review, The Guardian, Narrative Magazine, The European Short Story Network, Tate, and others. She is the author of collection of short stories, Fractals, and a visual diary of London, London Walks!, now on its third printing. Her writing has been selected for Best British Short Stories (2014, Salt Publishing).