Programming Essentials Using Java: A Game Application Approach Contributor(s): McAllister, William (Author), Fritz, S. Jane (Author) |
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ISBN: 1683920376 ISBN-13: 9781683920373 Publisher: Mercury Learning and Information OUR PRICE: $71.96 Product Type: Paperback - Other Formats Published: March 2017 * Not available - Not in print at this time * |
Additional Information |
BISAC Categories: - Computers | Programming Languages - Java - Computers | Computer Science |
Physical Information: 1.2" H x 8" W x 9.9" (3.35 lbs) 540 pages |
Descriptions, Reviews, Etc. |
Publisher Description: This is a one-semester, introductory programming textbook in Java that uses game applications as a central pedagogical tool to improve student engagement, learning outcomes, and retention. Game programming is incorporated into the text in a way that does not compromise the amount of material traditionally covered in a basic programming course and permits instructors who are not familiar with game programming and computer graphics concepts to realize the verified pedagogical advantages of game applications. The companion disc includes a game environment that is easily integrated into projects created with the popular Java Development Environments, including Eclipse, NetBeans, and JCreator in a student-friendly way and also includes a set of executable student games to pique their interest by giving them a glimpse into their future capabilities. The material presented in the book is in full compliance with the 2013 ACM/IEEE computer science curriculum guidelines. It has been used to teach programming to students whose majors are within and outside of the computing fields. Ancillaries include a comprehensive instructor's resource disc with programming solutions, slides, quizzes, projects, and more. FEATURES: * Uses an objects-early approach to learning Java * Follows the 2013 ACM/IEEE computer science curriculum guidelines * Integrates game applications as a central pedagogical tool to improve student engagement, learning outcomes, and retention * Includes a companion disc with projects created with the popular Java Development Environments; also includes a set of executable student games, source code, and figures * Uses working programs to illustrate concepts under discussion * Complete instructor's resource package available upon adoption |
Contributor Bio(s): Fritz, S. Jane: - S. Jane Fritz teaches at St. Joseph's College, NY. She has taught programming courses in BASIC, Visual Basic, Pascal, C, C++, and Java. She has also co-authored several papers and has given a number of presentations at SIGCSE Conferences.McAllister, William: - William McAllister teaches at St. Joseph's College, NY. He has taught a wide range of computer science courses that include programming, computer graphics, and data structures. He has also authored a data structures textbook. |