Neomedievalism, Popular Culture, and the Academy: From Tolkien to Game of Thrones Contributor(s): Fitzpatrick, Kellyann (Author) |
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ISBN: 1843845415 ISBN-13: 9781843845416 Publisher: Boydell & Brewer OUR PRICE: $109.25 Product Type: Hardcover Published: October 2019 |
Additional Information |
BISAC Categories: - Literary Criticism | Medieval - Social Science | Popular Culture - History | Europe - Medieval |
Dewey: 909.07 |
Series: Medievalism |
Physical Information: 0.63" H x 5.5" W x 8.5" (0.95 lbs) 244 pages |
Themes: - Chronological Period - Medieval (500-1453) |
Descriptions, Reviews, Etc. |
Publisher Description: Medievalism -- the ways in which post-medieval societies perceive, interpret, reimagine, or appropriate the Middle Ages -- permeates popular culture. From Disney princesses to Game of Thrones, medieval fairs to World of Warcraft, contemporary culture keeps finding new ways to reinvent and repackage the period. Medievalism itself, then, continues to evolve while it is also subject to technological advances, prominent invocations in political discourse, and the changing priorities of the academy. This has led some scholars to adopt the term "neomedievalism", a concept originating in part from the work of the late Umberto Eco, which calls for new avenues of inquiry into the ways we think about the medieval. |