The Engineering of Mixed Reality Systems 2010 Edition Contributor(s): DuBois, Emmanuel (Editor), Gray, Philip (Editor), Nigay, Laurence (Editor) |
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ISBN: 1848827326 ISBN-13: 9781848827325 Publisher: Springer OUR PRICE: $208.99 Product Type: Hardcover - Other Formats Published: November 2009 Annotation: An increasing number of systems are exploiting mixed reality but to date there are no systematic methods, techniques of guidelines for the development of such systems. In bringing together contributions on a broad range of mixed reality development issues this book provides a sound theoretical foundation for a disciplined approach to mixed reality engineering. Divided into three parts: interaction design, software design and implementation, the first section covers generic and specific mixed reality design elements and provides an overview of the design method; Part 2 addresses technical solutions for interaction techniques, development tools and a global view of the mixed reality software development process. The final section contains detailed case studies to highlight the application of mixed reality in a variety of fields including aviation, architecture, emergency management, games, and healthcare. |
Additional Information |
BISAC Categories: - Computers | Software Development & Engineering - General - Computers | Computer Science - Computers | Information Technology |
Dewey: 004.019 |
LCCN: 2009938036 |
Series: Human-Computer Interaction |
Physical Information: 1" H x 6.14" W x 9.21" (1.81 lbs) 450 pages |
Descriptions, Reviews, Etc. |
Publisher Description: An increasing number of systems are exploiting mixed reality but to date there are no systematic methods, techniques or guidelines for the development of such systems. In bringing together contributions on a broad range of mixed reality development issues this book provides a sound theoretical foundation for a disciplined approach to mixed reality engineering. Divided into three parts: interaction design, software design and implementation, the first section covers generic and specific mixed reality design elements and provides an overview of the design method; Part 2 addresses technical solutions for interaction techniques, development tools and a global view of the mixed reality software development process. The final section contains detailed case studies to highlight the application of mixed reality in a variety of fields including aviation, architecture, emergency management, games, and healthcare. |