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Ultimate Game Design: Building Game Worlds
Contributor(s): Meigs, Tom (Author)
ISBN: 0072228997     ISBN-13: 9780072228991
Publisher: McGraw-Hill Companies
OUR PRICE:   $53.10  
Product Type: Paperback
Published: June 2003
Qty:
Annotation: Filled with tips and techniques from veteran game designers at Sony, Blizzard, Disney, LucasArts, Activision, 3DO, and many others!

Plan, design, and create enthralling game environments complete with richly animated characters and objects by applying the expert techniques described in this one-of-a-kind resource. Veteran game developer Tom Meigs covers the foundations of game design, including previsualization, level stubbing and layout, lighting, texturing, behavior scripting, and using particles, and explains in detail each stage of game development and design. Each chapter features an in-depth interview with a game industry expert as well as case a study based on Tom's real-world experiences working on Sony PlayStation games and various other projects. Plus, you'll get priceless advice on how to get into the game development industry now with details on the different types of jobs available.Develop a comprehensive previsualization process for your game project Create topographic maps and reference drawings for level planning and layout Build up your game scenes with lighting, texturing, particles, effects, and audio Place actors, props, and items and tune specific camera details Learn about game design by genre--sports, fighting, RTS, role-playing, FPS, sims, MMOG, and others Script action events using JavaScript, Visual Basic, Python, Perl, and other tools Develop and design games for wireless devices including PDAs and mobile phones Implement a testing loop Learn how to avoid mistakes and set yourself up for success

Additional Information
BISAC Categories:
- Computers | Programming - General
- Games & Activities | Video & Electronic
- Computers | Programming - Games
Dewey: 794.815
LCCN: 2004297509
Physical Information: 0.9" H x 7.3" W x 9.1" (1.40 lbs) 368 pages
 
Descriptions, Reviews, Etc.
Publisher Description:

Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.




Create game worlds with professional techniques and insights offered by one of the gaming industry giants, Tom Meigs, who has worked at THQ, Sony, and Disney


Build games with techniques and insights from a pro. Author and game developer Tom Meigs shows you the finer points of world building and behavior scripting. Learn about level stubbing, lighting, prop and item placement, camera tricks, particle and effects systems, communication loops, Massively Multiplayer Online Games, and much more.

Contributor Bio(s): Meigs, Tom: - McGraw-Hill authors represent the leading experts in their fields and are dedicated to improving the lives, careers, and interests of readers worldwide