Designing Gestural Interfaces Contributor(s): Saffer, Dan (Author) |
|
ISBN: 0596518390 ISBN-13: 9780596518394 Publisher: O'Reilly Media OUR PRICE: $47.49 Product Type: Paperback - Other Formats Published: December 2008 Annotation: Nintendo's Wii and Apple's iPhone have introduced the public to the power of using gestures to control devices and interactive systems. But how exactly do you design for this new interaction paradigm? It isn't like designing for traditional websites or software, but until now, there has been little written about these new interfaces, which will only grow in number and variety over the next few years. Designing Gestural Interfaces examines current patterns and trends in this new area, discussing emerging patterns of use, how to design and document interactive gestures, provides an overview of the technologies surrounding touchscreens and interactive environments, communicating to users how to use these new systems, and ways to prototype gestural interfaces. |
Additional Information |
BISAC Categories: - Computers | User Interfaces - Computers | Web - Design |
Dewey: 005.437 |
Physical Information: 0.66" H x 7.04" W x 9.18" (1.17 lbs) 265 pages |
Descriptions, Reviews, Etc. |
Publisher Description: If you want to get ahead in this new era of interaction design, this is the reference you need. Nintendo's Wii and Apple's iPhone and iPod Touch have made gestural interfaces popular, but until now there's been no complete source of information about the technology.
Only six years ago, the gestural interfaces introduced in the film Minority Report were science fiction. Now, because of technological, social, and market forces, we see similar interfaces deployed everywhere. Designing Gestural Interfaces will help you enter this new world of possibilities. |
Contributor Bio(s): Saffer: - Dan Saffer is an experience design director for Adaptive Path who has designed and built websites, applications, and devices since 1995. An international speaker and author, his acclaimed book Designing for Interaction has been called "a bookshelf must-have for anyone thinking of creating new designs" (Jared Spool, CEO of UIE) and has been translated into several languages.Saffer, Dan: - Dan Saffer is an experience design director for Adaptive Path who has designed and built websites, applications, and devices since 1995. An international speaker and author, his acclaimed book Designing for Interaction has been called "a bookshelf must-have for anyone thinking of creating new designs" (Jared Spool, CEO of UIE) and has been translated into several languages. |