The Greatest Stories Ever Played: Video Games and the Evolution of Storytelling Contributor(s): Hansen, Dustin (Author) |
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ISBN: 1250183561 ISBN-13: 9781250183569 Publisher: Feiwel & Friends OUR PRICE: $17.99 Product Type: Hardcover Published: April 2022 |
Additional Information |
BISAC Categories: - Young Adult Nonfiction | Computers - Entertainment & Games - Young Adult Nonfiction | Media Studies - Young Adult Nonfiction | Games & Activities - General |
Dewey: 794.8 |
LCCN: 2021025257 |
Physical Information: 0.94" H x 6.35" W x 9.2" (1.31 lbs) 304 pages |
Descriptions, Reviews, Etc. |
Publisher Description: In this fun and informative YA Non-fiction title, Dustin Hansen, author of Game On!, a self-confessed video game addict with over 20-years experience in the gaming industry, examines the storytelling skills shown in some of the most beloved and moving games of all time. We all know that video games are fun, but can a video game make you cry? Can it tell you a powerful love story? Can a video game make you think differently about war? About the environment? About the choices you make? Whether it's playing through blockbuster-esque adventures (Uncharted, God of War, The Last of Us), diving deep into hidden bits of story and lore (Red Dead Redemption II, Bioshock, Journey) or building relationships that change the fate of the world itself (Persona 5, Undertale), video games are bringing stories to life in ways that are immediate, interactive and immersive. Focusing on some of the best, most memorable, experiences in gaming, The Greatest Stories Ever Played, examines the relationship between gaming and storytelling in a new way. |