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Learning iOS Programming
Contributor(s): Allan, Alasdair (Author)
ISBN: 1449359345     ISBN-13: 9781449359348
Publisher: O'Reilly Media
OUR PRICE:   $31.49  
Product Type: Paperback - Other Formats
Published: May 2013
Qty:
Additional Information
BISAC Categories:
- Computers | Programming - Macintosh
- Computers | Operating Systems - Apple (mac Os & Ios)
- Computers | Hardware - Personal Computers - Macintosh
Dewey: 004.167
Physical Information: 1" H x 7" W x 9.1" (1.60 lbs) 450 pages
 
Descriptions, Reviews, Etc.
Publisher Description:

Get a rapid introduction to iPhone, iPad, and iPod touch programming. With this easy-to-follow guide, you'll learn how to develop your first marketable iOS application, from opening Xcode to submitting your product to the App Store. Whether you're a developer new to Mac programming or an experienced Mac developer ready to tackle iOS, this is your book.

You'll learn about Objective-C and the core frameworks hands-on by writing several sample iOS applications, giving you the basic skills for building your own applications independently. Packed with code samples, this book is refreshed and updated for iOS 6 and Xcode 4.

  • Discover the advantages of building native iOS apps
  • Get started with Objective-C and the Cocoa Touch frameworks
  • Dive deep into the table view classes for building user interfaces
  • Handle data input, parse XML and JSON documents, and store data on SQLite
  • Use iOS sensors, including the accelerometer, magnetometer, camera, and GPS
  • Build apps that use the Core Location and MapKit frameworks
  • Integrate Apple's iCloud service into your applications
  • Walk through the process of distributing your polished app to the App Store

Contributor Bio(s): Allan, Alasdair: -

Alasdair Allan is a senior research fellow in Astronomy at the University of Exeter, where he is building an autonomous, distributed peer-to-peer network of telescopes that reactively schedule observations of time-critical events. He also runs a small technology consulting business writing bespoke software and building open hardware, and is currently developing a series of iPhone applications to monitor and manage cloud-based services and distributed sensor networks.