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Chaucer's Losers, Nintendo's Children, and Other Forays in Queer Ludonarratology
Contributor(s): Pugh, Tison (Author)
ISBN: 1496217616     ISBN-13: 9781496217615
Publisher: University of Nebraska Press
OUR PRICE:   $52.25  
Product Type: Hardcover
Published: December 2019
Qty:
Additional Information
BISAC Categories:
- Social Science | Media Studies
- Literary Criticism | Semiotics & Theory
- Social Science | Lgbt Studies - General
LCCN: 2019009213
Series: Frontiers of Narrative
Physical Information: 0.75" H x 6" W x 9" (1.29 lbs) 282 pages
 
Descriptions, Reviews, Etc.
Publisher Description:

Tison Pugh examines the intersection of narratology, ludology, and queer studies, pointing to the ways in which the blurred boundaries between game and narrative provide both a textual and a metatextual space of queer narrative potential. By focusing on these three distinct yet complementary areas, Pugh shifts understandings of the way their play, pleasure, and narrative potential are interlinked.

Through illustrative readings of an eclectic collection of cultural artifacts--from Chaucer's Canterbury Tales to Nintendo's Legend of Zelda franchise, from Edward Albee's dramatic masterpiece Who's Afraid of Virginia Woolf? to J. K. Rowling's Harry Potter fantasy novels--Pugh offers perspectives of blissful ludonarratology, sadomasochistic ludonarratology, the queerness of rules, the queerness of godgames, and the queerness of children's questing video games. Collectively, these analyses present a range of interpretive strategies for uncovering the disruptive potential of gaming texts and textual games while demonstrating the wide applicability of queer ludonarratology throughout the humanities.