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Alternate Reality Games and the Cusp of Digital Gameplay
Contributor(s): Garcia, Antero (Editor), Niemeyer, Greg (Editor)
ISBN: 1501316249     ISBN-13: 9781501316241
Publisher: Bloomsbury Academic
OUR PRICE:   $173.25  
Product Type: Hardcover - Other Formats
Published: April 2017
Qty:
Additional Information
BISAC Categories:
- Games & Activities | Video & Electronic
- Social Science | Media Studies
- Social Science | Popular Culture
Dewey: 794.815
LCCN: 2016043972
Series: Approaches to Digital Game Studies
Physical Information: 1" H x 5.4" W x 8.6" (1.37 lbs) 352 pages
 
Descriptions, Reviews, Etc.
Publisher Description:
Alternate Reality Games (ARGs) challenge what players understand as "real.+? Alternate Reality Games and the Cusp of Digital Gameplay is the first collection to explore and define the possibilities of ARGs. Though prominent examples have existed for more than two decades, only recently have ARGs come to the prominence as a unique and highly visible digital game genre. Adopting many of the same strategies as online video games, ARGs blur the distinction between real and fictional.

With ARGs continuing to be an important and blurred space between digital and physical gameplay, this volume offers clear analysis of game design, implementation, and ramifications for game studies. Divided into three distinct sections, the contributions include first hand accounts by leading ARG creators, scholarly analysis of the meaning behind ARGs, and explorations of how ARGs are extending digital tools for analysis. By balancing the voices of designers, players, and researchers, this collection highlights how the Alternate Reality Game genre is transforming the ways we play and interact today.

Contributor Bio(s): Garcia, Antero: - Antero Garcia is an Assistant Professor in the Graduate School of Education at Stanford University, USA. His research focuses on developing literacies and civic identity through the use of gameplay and participatory media. Antero's work appears in numerous journals including The Harvard Educational Review, English Journal, and Rethinking Schools. He is the author of the books Critical Foundations in Young Adult Literature: Challenging Genres (2013) and Teaching in the Connected Learning Classroom (2014).