3D Rendering in Windows: How to display three-dimensional objects in Windows with and without OpenGL. Contributor(s): Benton, D. James (Author) |
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ISBN: 1520339615 ISBN-13: 9781520339610 Publisher: Independently Published OUR PRICE: $7.59 Product Type: Paperback Published: January 2017 |
Additional Information |
BISAC Categories: - Computers | Computer Graphics |
Physical Information: 0.3" H x 5.5" W x 8.5" (0.37 lbs) 126 pages |
Descriptions, Reviews, Etc. |
Publisher Description: This is a how-to guide on rendering three-dimensional objects. The target operating system is Windows, but these same principles and techniques could be used in other contexts. The primary implementation is based on OpenGL, but alternate rendering systems are also presented. |