Battle Zone: The Inspiring Truth Behind Popular Combat Video Games Contributor(s): Troupe, Thomas Kingsley (Author) |
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ISBN: 1543525709 ISBN-13: 9781543525700 Publisher: Capstone Press OUR PRICE: $27.59 Product Type: Hardcover - Other Formats Published: August 2018 |
Additional Information |
BISAC Categories: - Juvenile Nonfiction | Games & Activities - Video & Electronic Games - Juvenile Nonfiction | History - Military & Wars - Juvenile Nonfiction | Computers - Entertainment & Games |
Dewey: 793.920 |
LCCN: 2018006071 |
Lexile Measure: 890 |
Series: Video Games vs. Reality |
Physical Information: 0.3" H x 7.1" W x 9.1" (0.88 lbs) 32 pages |
Themes: - Topical - Hi Interest/Low Vocabulary |
Accelerated Reader Info |
Quiz #: 502009 Reading Level: 5.8 Interest Level: Middle Grades Point Value: 0.5 |
Descriptions, Reviews, Etc. |
Publisher Description: Bravely storming the beaches of Normandy. Holding down the front lines while under attack from the enemy. Battling enemy fighters through the streets of a wartorn city. Fans of combat video games enjoy these scenarios and many more. But what is the true story behind today's popular battle games? What was it really like to fight in World War II battles? Who were the real leaders and commanders during the world's biggest wars? How do today's soldiers really combat enemy fighters in foreign countries? Compare true history to today's popular video games and learn if they portray history accurately, or if the truth gets twisted to create a more exciting game-playing experience. |
Contributor Bio(s): Troupe, Thomas Kingsley: - Thomas Kingsley Troupe has written more than 30 children's books. His book 'Legend of the Werewolf '(Picture Window Books, 2011) received a bronze medal for the Moonbeam Children's Book Award. Thomas lives in Woodbury, Minnesota with his wife and two young boys. |