The Basics of Game Design Contributor(s): Schwartz, Heather E. (Author) |
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ISBN: 1543571514 ISBN-13: 9781543571516 Publisher: Capstone Press OUR PRICE: $27.59 Product Type: Hardcover - Other Formats Published: August 2019 |
Additional Information |
BISAC Categories: - Juvenile Nonfiction | Careers - Juvenile Nonfiction | Computers - Coding & Programming - Juvenile Nonfiction | Games & Activities - Video & Electronic Games |
Dewey: 794.815 |
LCCN: 2018059117 |
Lexile Measure: 780 |
Series: Video Game Revolution |
Physical Information: 0.3" H x 7.2" W x 9.1" (0.30 lbs) 32 pages |
Descriptions, Reviews, Etc. |
Publisher Description: Skyrim with its in-depth world building and talented design didn't just happen overnight. It took years of planning and hard work. But every game designer started where you are now. Find out how you can get started to make successful game design. |
Contributor Bio(s): Schwartz, Heather E.: - Heather E. Schwartz writes books for kids from her home in upstate New York. She loves writing because she loves learning new things, brainstorming creative ideas, and moving words around on a page. In her spare time, she runs a website for young writers (WriteintheMiddle.co). She also enjoys baking cookies in fun shapes, throwing holiday parties, walking in the woods, eating cider donuts, and spending time with her family. |