Unity 2018 Cookbook: Over 160 recipes to take your 2D and 3D game development to the next level Contributor(s): Smith, Matthew (Author) |
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ISBN: 1788471903 ISBN-13: 9781788471909 Publisher: Packt Publishing OUR PRICE: $57.94 Product Type: Paperback Published: August 2018 |
Additional Information |
BISAC Categories: - Computers | Programming - Games - Computers | Programming Languages - C# - Computers | Desktop Applications - Design & Graphics |
Physical Information: 1.58" H x 7.5" W x 9.25" (2.95 lbs) 794 pages |
Descriptions, Reviews, Etc. |
Publisher Description: Develop quality game components and solve common gameplay problems with various game design patterns Key Features
Book Description With the help of the Unity 2018 Cookbook, you'll discover how to make the most of the UI system and understand how to animate both 2D and 3D characters and game scene objects using Unity's Mecanim animation toolsets. Once you've got to grips with the basics, you will familiarize yourself with shaders and Shader Graphs, followed by understanding the animation features to enhance your skills in building fantastic games. In addition to this, you will discover AI and navigation techniques for nonplayer character control and later explore Unity 2018's newly added features to improve your 2D and 3D game development skills. This book provides many Unity C# gameplay scripting techniques. By the end of this book, you'll have gained comprehensive knowledge in game development with Unity 2018. What you will learn
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