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Computer Games: 6th Workshop, Cgw 2017, Held in Conjunction with the 26th International Conference on Artificial Intelligence, Ijcai 2 2018 Edition
Contributor(s): Cazenave, Tristan (Editor), Winands, Mark H. M. (Editor), Saffidine, Abdallah (Editor)
ISBN: 3319759302     ISBN-13: 9783319759302
Publisher: Springer
OUR PRICE:   $52.24  
Product Type: Paperback - Other Formats
Published: February 2018
Qty:
Additional Information
BISAC Categories:
- Computers | Hardware - Personal Computers - General
- Computers | Computer Science
- Computers | Machine Theory
Dewey: 004.015
Series: Communications in Computer and Information Science
Physical Information: 0.43" H x 6.14" W x 9.21" (0.64 lbs) 191 pages
 
Descriptions, Reviews, Etc.
Publisher Description:
This book constitutes revised selected papers from the 6th Workshop on Computer Games, CGW 2017, held in conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, in Melbourne, Australia, in August 2017.

The 12 full papers presented in this volume were carefully reviewed and selected from 18 submissions. They cover a wide range of topics related to computer games; discussing six abstract games: Chinese Checkers, Chinese Dark Chess, Hex, Othello, Poker, and SameGame.