Advanced Intelligent Paradigms in Computer Games 2007 Edition Contributor(s): Baba, Norio (Editor), Handa, Hisashi (Editor) |
|
![]() |
ISBN: 3540727043 ISBN-13: 9783540727040 Publisher: Springer OUR PRICE: $161.49 Product Type: Hardcover - Other Formats Published: July 2007 Annotation: This book presents a sample of the most recent research concerning the application of computational intelligence techniques and internet technology in computer games. The contents include: COMMONS GAME in intelligent environment; adaptive generation of dilemma-based interactive narratives; computational intelligence in racing games; evolutionary algorithms for board game players with domain knowledge; the ChessBrain project; electronic market games; EVE's entropy; capturing player enjoyment in computer games. |
Additional Information |
BISAC Categories: - Mathematics | Applied - Computers | Intelligence (ai) & Semantics - Mathematics | Game Theory |
Dewey: 006.3 |
LCCN: 2007927410 |
Series: Studies in Computational Intelligence |
Physical Information: 0.7" H x 6.24" W x 9.53" (0.95 lbs) 212 pages |
Descriptions, Reviews, Etc. |
Publisher Description: This book explores all the latest research in the area of advanced intelligent paradigms in computer games. It presents a sample of the most recent research concerning the application of computational intelligence techniques and internet technology in computer games. The contents include: COMMONS GAME in intelligent environment; adaptive generation of dilemma-based interactive narratives; computational intelligence in racing games; evolutionary algorithms for board game players with domain knowledge; electronic market games; EVE's entropy; and capturing player enjoyment in computer games. |