Ocean Contributor(s): Mentz, Steve (Author), Schaberg, Christopher (Editor), Bogost, Ian (Editor) |
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ISBN: 1501348639 ISBN-13: 9781501348631 Publisher: Bloomsbury Academic OUR PRICE: $13.46 Product Type: Paperback - Other Formats Published: March 2020 |
Additional Information |
BISAC Categories: - Social Science | Anthropology - Cultural & Social - Literary Criticism | Semiotics & Theory - Nature | Ecosystems & Habitats - Oceans & Seas |
Dewey: 333.916 |
LCCN: 2019037278 |
Series: Object Lessons |
Physical Information: 0.7" H x 4.7" W x 6.4" (0.40 lbs) 192 pages |
Themes: - Topical - Ecology |
Descriptions, Reviews, Etc. |
Publisher Description: Object Lessons is a series of short, beautifully designed books about the hidden lives of ordinary things. The ocean comprises the largest object on our planet. Retelling human history from an oceanic rather than terrestrial point of view unsettles our relationship with the natural environment. Our engagement with the world's oceans can be destructive, as with today's deluge of plastic trash and acidification, but the mismatch between small bodies and vast seas also emphasizes the frailty and resilience of human experience. From ancient stories of shipwrecked sailors to the containerized future of 21st-century commerce, Ocean splashes the histories we thought we knew into salty and unfamiliar places. Object Lessons is published in partnership with an essay series in The Atlantic. |
Contributor Bio(s): Schaberg, Christopher: - Christopher Schaberg is Associate Professor of English at Loyola University New Orleans, USA. He is the author of The Textual Life of Airports: Reading the Culture of Flight (2013) and co-editor of Deconstructing Brad Pitt (2014). He is series co-editor (Ian Bogost) of the series Object Lessons.Bogost, Ian: - Ian Bogost is Ivan Allen College Distinguished Chair in Media Studies and Professor of Interactive Computing at the Georgia Institute of Technology, and Founding Partner at Persuasive Games LLC. Bogost is author or co-author of seven books: Unit Operations (2006), Persuasive Games (2007), Racing the Beam ( 2009), Newsgames (2010), How To Do Things with Videogames (2011), Alien Phenomenology (University of Minnesota Press, 2012), and 10 PRINT CHR (205.5+RND(1)); Goto 10 (2012). Bogost also creates videogames that cover topics as varied as airport security, disaffected workers, the petroleum industry, suburban errands, and tort reform. His games have been played by millions of people and exhibited internationally. His game A Slow Year, a collection of game poems for Atari, won the Vanguard and Virtuoso awards at the 2010 Indiecade Festival. |