Point-Based Graphics [With CDROM] Contributor(s): Gross, Markus (Editor), Pfister, Hanspeter (Editor) |
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ISBN: 0123706041 ISBN-13: 9780123706041 Publisher: Morgan Kaufmann Publishers OUR PRICE: $91.15 Product Type: Hardcover - Other Formats Published: July 2007 Annotation: Describing a new technique with easy-to-use tools for manipulating 3D models, this text explains how current graphics tools, such as Adobe Illustrator or Adobe Photoshop, can be extended to 3D images. Includes CD-ROM. |
Additional Information |
BISAC Categories: - Computers | Computer Graphics |
Dewey: 006.6 |
LCCN: 2007010612 |
Series: Morgan Kaufmann Series in Computer Graphics |
Physical Information: 1.3" H x 7.82" W x 9.48" (3.07 lbs) 552 pages |
Descriptions, Reviews, Etc. |
Publisher Description: The polygon-mesh approach to 3D modeling was a huge advance, but today its limitations are clear. Longer render times for increasingly complex images effectively cap image complexity, or else stretch budgets and schedules to the breaking point. Comprised of contributions from leaders in the development and application of this technology, Point-Based Graphics examines it from all angles, beginning with the way in which the latest photographic and scanning devices have enabled modeling based on true geometry, rather than appearance. From there, it's on to the methods themselves. Even though point-based graphics is in its infancy, practitioners have already established many effective, economical techniques for achieving all the major effects associated with traditional 3D Modeling and rendering. You'll learn to apply these techniques, and you'll also learn how to create your own. The final chapter demonstrates how to do this using Pointshop3D, an open-source tool for developing new point-based algorithms. |